OSCA 242331

Animator or Visual Effects Artist

  • Employed persons

    2,500

  • Employment status

    80.0% Full time

    19.9% Part time

  • Median age

    34 years

  • Employment by sex

    26.1% Female

    74.2% Male

    Moderately male dominated
  • Indigenous employment share

    0.9%

  • Main employing industry

    Information Media and Telecommunications

Indicator Animator or Visual Effects Artist Total employment
Employed persons 2,500 12,049,400
Median age 34 years 40 years
Full-time share 80.0% 64.2%
Part-time share 19.9% 35.8%
Female employment share 26.1% 48.5%
Male employment share 74.2% 51.5%
Gender segregation intensity scale Moderately male dominated Gender balanced
Indigenous employment share 0.9% 2.2%
Main employing industry Information Media and Telecommunications Health Care and Social Assistance
Note: N/A values indicate data are not available due to confidentiality or data reliability requirements.

Animator or Visual Effects Artists design and create visual effects or animated content to conceptualise or enhance characters, scenes, backgrounds and other elements for film, television video games or other media.

  • Collaborates with directors, producers or other team members to understand the visual effects or animation requirements for a production
  • Designs and creates visual effects, 2D or 3D animated elements, storyboards, frames, sequences and environments using digital art software
  • Integrates visual effects and animated sequences with live-action footage or digital environments
  • Troubleshoots and problem solves technical or creative issues that arise during the process of creating or integrating visual effects or animation
  • May develop a sequence of key frames and character movements, providing a comprehensive visual script

No alternative occupation titles are listed for this occupation.

  • 2D Animator
  • 3D Animator
  • 3D Artist (Animation)
  • Animation or Visual Effects Supervisor
  • Motion Designer
  • VFX Artist

Note: Specialisations are examples of roles in within this occupation and are not separate OSCA occupations.

Skill level 1
equivalent to a university level qualification (Bachelor degree or higher).

Note: While skill levels are described using formal education levels, some people use a combination of informal learning, on-the-job training and personal experience to achieve an equivalent level.

No licensing or registration requirements are listed for this occupation.

Professionals (2)
On this page

    Industries

    Top 10 most common industries, 2021

    Animator or Visual Effects Artist Total employment
    Industry Share of occupation Industry Share of occupation
    Information Media and Telecommunications 43.3% Health Care and Social Assistance 14.5%
    Professional, Scientific and Technical Services 23.0% Retail Trade 9.1%
    Arts and Recreation Services 14.5% Construction 8.9%
    Manufacturing 3.1% Education and Training 8.8%
    Education and Training 2.5% Professional, Scientific and Technical Services 7.8%
    Financial and Insurance Services 0.7% Public Administration and Safety 6.6%
    Retail Trade 0.7% Accommodation and Food Services 6.5%
    Construction 0.6% Manufacturing 5.9%
    Public Administration and Safety 0.6% Transport, Postal and Warehousing 4.5%
    Rental, Hiring and Real Estate Services 0.4% Financial and Insurance Services 3.7%
    Note: N/A values indicate data are not available due to confidentiality or data reliability requirements.

    States and territories

    Employment distribution by states and territories, 2021

    • New South Wales

      39.1%

    • Victoria

      30.1%

    • Queensland

      15.9%

    • South Australia

      8.4%

    • Tasmania

      0.9%

    • Northern Territory

      0.3%

    • Australian Capital Territory

      1.1%

    Animator or Visual Effects Artist Total employment
    State / Territory Employment Share of occupation Employment Share of occupation
    New South Wales 990 39.1% 3,684,200 30.6%
    Victoria 760 30.1% 3,162,900 26.2%
    Queensland 400 15.9% 2,444,100 20.3%
    South Australia 210 8.4% 839,400 7.0%
    Western Australia 120 4.8% 1,306,200 10.8%
    Tasmania 20 0.9% 254,700 2.1%
    Northern Territory 10 0.3% 107,000 0.9%
    Australian Capital Territory 30 1.1% 248,600 2.1%
    Note: N/A values indicate data are not available due to confidentiality or data reliability requirements.

    Age and sex

    Employment distibution by age group and sex, 2021

    Animator or Visual Effects Artist

    Total employment

    Age group Animator or Visual Effects Artist Total employment
    15–24 years 13.6% 14.3%
    25–34 years 38.7% 22.7%
    35–44 years 30.4% 22.3%
    45–54 years 12.5% 20.4%
    55–64 years 3.9% 15.3%
    65–74 years 0.7% 4.3%
    75 years and over 0.2% 0.6%
    Note: N/A values indicate data are not available due to confidentiality or data reliability requirements.
    Sex Animator or Visual Effects Artist Total employment
    Female 26.1% 48.5%
    Male 74.2% 51.5%
    Note: N/A values indicate data are not available due to confidentiality or data reliability requirements.

    This file contains data available from the OSCA Occupation Profile page.

    Use of this data must include the relevant attribution text provided.

    OSCA Occupation data - 2021 Census.xlsx

    xlsx 1236447

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    Occupation Standard Classification for Australia (OSCA) is the skill-based classification used to categorise occupations across the Australian labour market. OSCA is used to define occupations across all official occupational statistics. OSCA replaces the Australian and New Zealand Standard Classification of Occupations (ANZSCO).

    Each job is classified to one, and only one, group of jobs at each level of the classification with no overlaps. This prevents the accidental double-counting of roles within the Australian labour market. For more information about OSCA, visit the What is OSCA information page, or the ABS website.