• Employed persons

    4,100

  • Employment status

    24.1% Full time

    75.9% Part time

  • Median age

    33 years

  • Employment by sex

    68.1% Female

    31.9% Male

    Moderately female dominated
  • Indigenous employment share

    2.0%

  • Main employing industry

    Accommodation and Food Services

Indicator Gaming Attendant Total employment
Employed persons 4,100 12,049,400
Median age 33 years 40 years
Full-time share 24.1% 64.2%
Part-time share 75.9% 35.8%
Female employment share 68.1% 48.5%
Male employment share 31.9% 51.5%
Gender segregation intensity scale Moderately female dominated Gender balanced
Indigenous employment share 2.0% 2.2%
Main employing industry Accommodation and Food Services Health Care and Social Assistance
Note: N/A values indicate data are not available due to confidentiality or data reliability requirements.

Gaming Attendants assist patrons in a gaming venue, and maintain electronic gaming machines and area.

  • Maintains electronic gaming machines and online systems in a gaming venue
  • Assists patrons with using gaming machines and online systems
  • Operates and reconciles EFTPOS and point of sale terminals, including systems to return patron winnings by exchanging chips and tokens
  • Monitors guest behaviour and spending, and follows venue procedures to maintain responsible gaming practices
  • Assists with food and beverage services and cleaning services

No alternative occupation titles are listed for this occupation.

  • Cage Cashier
  • Poker Machine Attendant

Note: Specialisations are examples of roles in within this occupation and are not separate OSCA occupations.

Skill level 4
equivalent to a lower‑level Vocational Education and Training (VET) qualification (Certificate II or III).

Note: While skill levels are described using formal education levels, some people use a combination of informal learning, on-the-job training and personal experience to achieve an equivalent level.

No licensing or registration requirements are listed for this occupation.

On this page

    Industries

    Top 10 most common industries, 2021

    Gaming Attendant Total employment
    Industry Share of occupation Industry Share of occupation
    Accommodation and Food Services 77.1% Health Care and Social Assistance 14.5%
    Arts and Recreation Services 16.2% Retail Trade 9.1%
    Retail Trade 3.0% Construction 8.9%
    Manufacturing 0.7% Education and Training 8.8%
    Financial and Insurance Services 0.2% Professional, Scientific and Technical Services 7.8%
    Health Care and Social Assistance 0.2% Public Administration and Safety 6.6%
    Other Services 0.2% Accommodation and Food Services 6.5%
    Administrative and Support Services <0.1% Manufacturing 5.9%
    Education and Training <0.1% Transport, Postal and Warehousing 4.5%
    Public Administration and Safety <0.1% Financial and Insurance Services 3.7%
    Note: N/A values indicate data are not available due to confidentiality or data reliability requirements.

    States and territories

    Employment distribution by states and territories, 2021

    • New South Wales

      27.6%

    • Victoria

      37.4%

    • Queensland

      19.8%

    • South Australia

      7.5%

    • Tasmania

      1.8%

    • Northern Territory

      1.0%

    • Australian Capital Territory

      0.7%

    Gaming Attendant Total employment
    State / Territory Employment Share of occupation Employment Share of occupation
    New South Wales 1,100 27.6% 3,684,200 30.6%
    Victoria 1,500 37.4% 3,162,900 26.2%
    Queensland 820 19.8% 2,444,100 20.3%
    South Australia 310 7.5% 839,400 7.0%
    Western Australia 180 4.3% 1,306,200 10.8%
    Tasmania 80 1.8% 254,700 2.1%
    Northern Territory 40 1.0% 107,000 0.9%
    Australian Capital Territory 30 0.7% 248,600 2.1%
    Note: N/A values indicate data are not available due to confidentiality or data reliability requirements.

    Age and sex

    Employment distibution by age group and sex, 2021

    Gaming Attendant

    Total employment

    Age group Gaming Attendant Total employment
    15–24 years 30.5% 14.3%
    25–34 years 21.5% 22.7%
    35–44 years 14.3% 22.3%
    45–54 years 14.2% 20.4%
    55–64 years 14.5% 15.3%
    65–74 years 4.8% 4.3%
    75 years and over 0.2% 0.6%
    Note: N/A values indicate data are not available due to confidentiality or data reliability requirements.
    Sex Gaming Attendant Total employment
    Female 68.1% 48.5%
    Male 31.9% 51.5%
    Note: N/A values indicate data are not available due to confidentiality or data reliability requirements.

    This file contains data available from the OSCA Occupation Profile page.

    Use of this data must include the relevant attribution text provided.

    OSCA Occupation data - 2021 Census.xlsx

    xlsx 1236447

    Download

    Occupation Standard Classification for Australia (OSCA) is the skill-based classification used to categorise occupations across the Australian labour market. OSCA is used to define occupations across all official occupational statistics. OSCA replaces the Australian and New Zealand Standard Classification of Occupations (ANZSCO).

    Each job is classified to one, and only one, group of jobs at each level of the classification with no overlaps. This prevents the accidental double-counting of roles within the Australian labour market. For more information about OSCA, visit the What is OSCA information page, or the ABS website.